

Like its predecessors, King's Quest VII is an adventure game primarily based on solving inventory puzzles. They must find each other and eventually defeat an evil sorceress who plots to ruin the land. The two end up in different parts of a land known as Eldritch, with Rosella being transformed into a troll. However, the young princess seems to be more interested in adventure, recklessly following a mysterious magical creature into a whirlpool that eventually transfer herself and her mother to another world. The King's Quest II: Romancing the Stones remake follows in the tradition of AGDI's King's Quest I: Quest for the Crown remake, containing updated graphics and the familiar Sierra Point-and-Click interface system.Queen Valanice of Daventry has always thought that getting married would be the best course of action for her daughter Rosella. Additionally, as with King’s Quest I, the graphics (which were impressive for their time) soon grew painfully outdated. Players were generally discontented, believing the puzzles did not vary widely from the previous game and that the storyline was sparse.

Due to the commercial failure of Sierra On-Line’s official SCI remake of King’s Quest I, no plans were ever made to upgrade King's Quest II in the same fashion.ĭespite this, many people regarded this sequel as being the King’s Quest game most in need of an update. King's Quest II: Romancing the Throne was made with Sierra On-Line’s AGI engine and featured the same 16-color CGA graphics and text parser as its predecessor. Graham’s ultimate mission this time was to rescue the beautiful maiden, Valanice, from her quartz tower imprisonment and marry his Queen. The game revisited Graham, now King of Daventry, and followed him on his journey through the land of Kolyma. King's Quest II: Romancing the Throne is the sequel to King's Quest I: Quest for the Crown, and was designed by Roberta Williams in 1985.
